New Updates (ver. 1.6.1)

For those who have waited for our update, it is finally here and released! Few big additions, improvements, and some balance changes have been made in this version.

Here are the details.

<LEGENDARY Refugees>

Finally, Pale Lands releases LEGENDARY refugees. LEGENDARY refugees have 1 additional special skill. Check out the Store to obtain them!! Or you might be able to win a Legendary refugee from the World Map by clearing one of the stages with five stars.

<LEAGUE System>

LEAGUE is the perfect place to find out how strong you are in Pale lands. Compete with other users, join a higher league and acquire bonus resources!

<REFUGEE Package>

Now you can buy REFUGEES from the Store! We know it is tedious waiting for the next refugee to arrive. So, we have prepared 3 different Refugee Packages. If you do not want to wait until your quarantine station fills up with incoming refugees, or need better, stronger refugees now, then, check out our new Refugee Packages! They will make your town better and stronger!

<TREES>

Now you can relocate TREES. You know trees can slow down zombies. Now, you’re allowed to move TREES by consuming resources. Find out how to use TREES more tactically!

Usability Improvements! · Drag and Drop – Now you can drag and drop Transporters and the weapons of your War Truck! The new Drag and Drop UI allows you to preview how the Transporter will run through the walls and from which direction the zombies will be deployed. · Refugee UI – When assigning refugees to buildings, it is now more intuitive to allocate and manage them with the new refugee management system design.

<Balance Changes>

· Change in PvP Trophy system – Now it’s easier for users to escalate in the trophy rankings. You will lose less trophies when losing a PvP attack. It’s time to play more PvP!

· War Truck energy increase – When you level up your War Truck at the Garage, your War Truck is provided with more initial energy. More energy means more damage your war truck can do to your enemy.

· Exploder – When the Exploder zombie dies in battle, it will explode faster than it did before.

· Airborne Crawler – Airborne Crawlers have been training hard to understand where your fingers are targeting. Now they land much more accurately with concentrated damage.

Hope you enjoy our new 1.6.1 version from the app store.

URL: https://goo.gl/BtfkxZ

More interesting updates are in the making.

Stay tuned!

Ta-da!

Long time no see 🙂

Guess what?

Pale Lands got featured on US Appstore!

We are going up the ranks!

New Updates (ver. 1.4.3)

Version 1.4.3

Today’s update for version 1.4.3 includes new additions, improvements, and some balance changes. And, here’s a brief overview!
New Additions!
  • Mine Trap – new defensive building that triggers upon impact with zombies damaging them
  • Instant Button – automatically finishes all reinforcements
Usability Improvements!
  • Quarantine Station – now allows overpopulation for bought Refugees
  • Workshop & Quarantine Refugee – are now automatically assigned once accepted to the site
  • All Buildings – now show buildings recovering after being attacked
  • Zombies – have a new visual effect for slow & attracted zombies
  • Refugee Behavior – Refugees now wander aimlessly around the home site!
Balance Changes!
  • Zombie – normal walk speed increased overall
  • Cannon / Under Tree – decreased the slow effect
  • Smoke Bomb – now disables only one building / reduced the required power
  • Blood Bomb – reduced the required power
  • Shotgun – decreased the knock-back effect
Download the 1.4.3 version from the app store and find out what’s new! https://goo.gl/BtfkxZ

BiNAREE wishes you a pleasant break ✌︎

This week in our studio, our Marketing Manager, Rachel and Young Min who is a 3D Artist, are going for a week vacation! Rachel is traveling to Italy and Young Min is going to US! So jealous☹ Hope you guys have a great time there and be safe.

Going to miss you!

 

New Updates (ver. 1.3.1)

Version 1.3.1:

Today’s update for version 1.3.1 includes visual changes, improvements, and some balance changes.
Visual changes!

  • Visual upgrades to Chemical Sprinkler to match its power.

Usability improvements!

  • Players can now see upgrade & research icons when they are ready to be upgraded.
  • A handy button is now available for when the Ice Cream Truck is in the site, so you don’t have to follow the truck all the time.
  • Scout mode now shows a better representation of Refugee assignment status.

Balance Changes!

  • Decreased seat space and HP for Crawler
  • Decreased seat space and HP for Airborne
  • Changed the damage pattern for Machine Gun
  • Increased knock-back effect for Shotgun
  • Decreased HP for Guard Tower

Dawn of Pale Lands: Character Design

We have conducted the second interview with Young-min who is the character designer of ‘Pale Lands’. If you have not read the first interview named ‘Concept and Prototyping of Pale Lands’, please click here.

Thanks for taking the time to talk with us, Young-min. Can you take a moment to give us a quick background of your career?

Sure. I started off my career freelancing as a 3D modeler for production houses in NYC working on various commercials. I did that for a few years, then I moved to Fox Business creating show opens and all sorts of animations. Even though it was a good job, I really wanted to do characters, so I left that job and made the jump to games and landed here at BiNAREE.

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Continue reading “Dawn of Pale Lands: Character Design”

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